I came across a need for the usage of setTimeout() as a delay for a mouse-over event (no need to have everything happen the instant something is moused) – and wanted to pass a parameter along to the function called – after the timer was actuated. The presumed method did not work – so I had to search around a bit. I thought I’d post my findings here as well…
[code]
<script type=”text/javascript”>
setTimeout(My_Function_To_Call_When_Timer_Is_Triggered, 2000); // Timer set to call function ” after two seconds – typical usage
function My_Function_To_Call_When_Timer_Is_Triggered( ){
alert(“timer called”);
}
</script>
[/code]
How about when you want to pass a parameter to the function? I thought It would be like this:
[code]
setTimeout(My_Function_To_Call_When_Timer_Is_Triggered(Pass_A_Parameter ), 2000); // <<< INCORRECT! Presumed method – Timer set to call function ” after two seconds – and pass a parameter to that function
setTimeout(My_Function_To_Call_When_Timer_Is_Triggered, 2000, “My Parameter String”); // <<< CORRECT! Proper Method Timer set to call function ” after two seconds – and pass a parameter to that function
[/code]
[SHORTCODE_Insert_Google_Adsence_Here]
[code]
<script type=”text/javascript”>
//
function My_Function_To_Call_When_Timer_Is_Triggered(Passed_Parameter){
if(Passed_Parameter == “My Parameter String”){
alert(“Do something with passed parameter “+Passed_Parameter);
}
}
</script>
[/code]